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Mana Seal: All spell casters in an enemy formation, prevents targets from using spells or skills.
Speed Cast: All spell casters in your formation, adds AP and small amount of healing every turn.
Mana Burn: Single target, upgrades to row, upgrades to cross. Deals damage to targets MP and deals that same amount of damage to their HP.
Seal Staff: All spell casters exist in an enemy formation, lowers attack power and deals damage per turn. 150 AP cost.
Breakdown:
Exorcists are pretty much staple mercenaries for just about every build in the world. It is really hard to write anything more in a breakdown for the Exorcist because he is really necessary. You cannot think of a single build that would remain competitively effective at higher levels with no Exorcist presence. Exorcists are something you have to work around, and having that kind of clout in a mercenary is just especially beneficial.