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2Moons is a to-play MMORPG brought from the Eastern market and immediately comparisons can be drawn with games of similar background. The main issue with this game is that it simply doesn't bring anything fresh or exciting to audiences - it simply maneuvers down the well trodden paths of game play we have come to view as stagnant and archaic. I find it difficult to be really damning of 2Moons however as the old saying goes "everybody loves a bie." This game will cost you nothing but the time consumed in game play. Even the in-game shop is woefully neglected, any complaints against such a game simply do not seem on the level. At times the game appears unpolished and generally cheap feeling but the caveat to this must be "but it's !"
In my personal belief, games such as 2Moons should offer something a little different, something more creative and daring. Take a quick look at games like Wurm Online and Realms; while they are not the greatest MMORPGs they certainly try to further evolve the genre by trying new things. 2Moons is a game which simply delivers a cut and dry version of online games of a bygone age. This is a real shame as 2Moons does have some great ideas, but it is somewhat hindered by its lack of creative ambition. Of course another major theme of the to-play MMORPG is the inclusion of micro-transactions, while 2Moons obviously includes this, in a stroke of either stupidity or madness Acclaim really fails to make it seem essential to purchase any advantage. Inventory expanders and various armor pieces are available, however up until the real higher echelons of the game this is not required at all. In effect 2Moons is one of the st to-play games out there.