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MMO: How would you describe Atlantica to those who are unfamiliar with the game? What led you to make a turn-based strategy game, rather than another genre?
Kim: Atlantica is a globe-hopping thrill ride that take players around the Earth, to famous locales like the pyramids of Egypt and the Great Wall of China to battle monsters taken from legends and myth, all in order to Atlantica Online Gold find the lost civilization of Atlantis and to save the world. It includes some unique features for an MMO game. The first is the ability to have multiple characters called mercenaries who accompany you in battle. The second notable feature is the turn-based combat, where you have a limited amount of time to move your multiple characters. The combination of these two requires you to use strategy and quick-thinking to defeat your opponents.
The reason we made a turn-based strategy game was to create a game that breaks from the norm in the world of MMORPGs. We did not want to produce yet another real-time game where players need to hack and slash their way through a fake, fantasy world. We thought people Atlantica Online Gold would embrace a new game with a different form of game play, wrapped up in a deep and rich environment that is familiar to them - the real world with story elements taken from our planet history.