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Guild Wars 2 Game Designer Ben Miller provides us with an overview of the Guild Wars 2 Trait system today, and MMORPG.com's Michael Bitton breaks it down for us.
Traits were previously mentioned in the inaugural ArenaNet blog entry by ArenaNet studio head Mike O'Brien as granting players an additional layer of customization, such as being able to select the Stone Boots trait as an Elementalist to make your character immune to knockback effects.
We've learned a good deal more about traits today. So, what exactly are they? "Traits make you better at what you choose to do." explained Ben. Traits can be acquired by completing certain profession challenges strewn throughout the game world, such as defeating a swordsman you meet at Divinity's Reach in a duel, or discovering a tome filled with arcane knowledge, and each class masters their traits differently. For example, the highly physical Warrior fights, drinks, and eats to develop his traits, while the Elementalist seeks to fill herself with ancient knowledge.