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Top Speed Calculation Guide - Editor's Note: This is an advanced guide, and assumes a solid understanding of both EVE-Online and basic algebra. The following is concepts, while extremely useful to understand, and are not critical. The list of things that affect your "cruising" speed, i.e. before you've turned Cabal online Alz an afterburner or microwarpdrive on is:
Base speed of ship
Overdrive Injector Systems, Nan fiber Internal Structures and/or Expanded Cargo holds equipped (low slot modules)
Level of navigation skill (5% per level of skill)
Level of racial ship skill where applicable, e.g. 5% per level of Racial Industrial skill on industrial ships
Implants that effect velocity, e.g. Hardwiring - Eifyr and Co. 'Rogue' CY-1
Bonuses from leadership skills and gang assist modules (I won't be going into too much detail on these as I'm not that familiar with them)
If you aren't a caster, there's no debate on this one: don't use Vahtos set (Scout/Rogue is the only build that would want to use Vahtos melee set due to their extraordinarily high crit rating.) Buy high dura an accessory with rank 1 dirties on them (example +3 strength [strength I]) and transmute as mentioned above.
6. If you want a full set of fully stated t3 items as mentioned above you will only need 6*50k*(13 to 15 depending on class) = 3.9 to 4.5M.