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I just decided to fix it and make sure that the colors of the helms match the armors, I'm not sure if what we saw in Blizzard's preview is a design choice or a bug.As the threats within Icecrown Citadel continue to take shape, so do the rewards for the brave souls who seek to face them. We've just released a first look at some of the new tier-10 armor sets that will be available to intrepid adventurers upon the release of the Icecrown Citadel raid dungeon. The preview contains all of the sets that we've completed so far, and you can click an image to see each set from different angles.We'll add more classes' sets as we continue to develop and polish them, so be sure to check back for updates.Area-of-Effect Damage Caps: We've redesigned the way area damage is capped when hitting many targets. Instead of a hard cap on total damage done, the wow gold game now caps the total damage done at a value equal to the damage the spell would do if it hit 10 targets. In other words, if a spell does 1000 damage to each target, it would hit up to 10 targets for 1000 each, but with more than 10 targets, each target would take 1000 damage divided by the number of targets. 20 targets would be hit for 500 damage each in that example.Default Equipment: Starting weapons are now more uniform. Rogues now start with a pair of daggers equipped. All other classes except shamans start with a 2-handed weapon equipped and the required skill already known.