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Pets should be thought of as an extension of your character as you will ultimately be held responsible for its actions. For instance, if your pet kills someone or someone else's pet, you will receive the Anarchy Credits alignment penalty.
Most chaotic players become so by killing other player characters in the game (also called PK for player killer).
When you attack another player, your name will turn pink and during that time, others are to attack you without penalty. This is a temporary change that lasts a short time to indicate the aggressor in the fight.
When you attack an aggressor, you risk no alignment loss for the counter-attack or the kill. This means a lawful or neutral character won't be affected negatively if they attack and/or kill you when your name is pink.
If you cease attacking, approximately fifteen seconds later your name will return to normal and anyone that attacks you will become the aggressor.
If you kill another character in the game, guards and rangers will attack you on sight for 24 real-time hours from the time you make the kill.
This means that if you attack someone at 7 p.m. on Monday, you will not be safe from ranger or guard attacks until Tuesday at 7 p.m., regardless of whether you're in the game or not.