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The most notable of these was the change to how Revenge works.The RNG involved in that set.For anyone that didn't watch it online a very nasty combo with shamans, hunters, and pets came up and caused all sorts of mayhem. Several fights were over in 10 seconds. Here are a few of the responses that Ghost Crawler posted from Blizzard.It doesn't have to be one extreme or the other. There is room in competitive Arena for a lot of different comps. I for one am glad to see really talented players gravitating to something besides RMP vs. RMP for every match. It was nice to see other classes in there. I do wish the hunter + shaman combos fell back on other strategies more often than instantly blowing wolves + Bloodlust. In an ideal world it would be very effective (you are gambling a lot of cooldowns on that opening move after all), just less so than it is now.I don't fault the players at all -- they do it because it's effective. WOW GOLD players focus because they have to focus -- because getting someone to 50% and switching targets would be ineffective. But if other teams could survive that initial burst a little more often, then it would be more risky, and in turn it wouldn't be so popular as the the first thing to do when the gates went up. I really don't think we're that far away from that, by which I mean we don't have to redesign every class to have Frost Nova + Ice Block to make Arena matches last a little longer.