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For the most part it is outdoors (with the exception of a temple), which means druids can cast root. Balanced for players without Molten Core (or greater) equipment.The boss comes across within Zul'Gurub are 'highly scripted' and require special strategies to overcome. When you pull Jeklik from her ledge, she morphs into bat form, and attacks.WOW GOLD players need to tank her away from the casters because she occasionally casts an AOE silence. In addition to this, she summons packs of non-elite bats which should be killed by mage/warlock aoe.Once she reaches 50% health, she changes back to humanoid form and no longer summons the packs of bats. Instead, she will lifedrain and heal herself while a bat rider drops magmadar-style 'fire globs'. If you get a glob dropped on you, you should stop casting/fighting and move immediately. She can be counterspelled, so use that to interrupt her from healing herself. If you get an immune message, it's because she is immune to the silence portion, but it will successfully interrupt her spell. For this fight, at the top of the steps we had the main tank fight Venoxis, while we sheeped his four snake pets. We then killed the snake pets one at a time, and then focused on Venoxis. He casts an arcane explosion while in humanoid form and he is a slow steady fight.A couple more points about Naxx: many of the guilds who cleared it quickly already knew the encounters from 40-player days, AND were allowed to practice extensively on beta.