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The author is a college student. In this summer vocation, he took his time to explore new games and spend time on line; reading, blogging and chatting. This lucky guy (not really lucky on his own sight) get into the Aion Beta. But disappointingly enough, not the Champions Online closed beta, which brings him to one of his many motto's: "No beta, seeya later!" After had both games on reserve, he wrote this article to tell his side ot the story, it may help.
Aion in two words: Pretty Grind.
Aion is a beautiful, polished, well made and shallow game. I am just being honest about words that come to mind while I was rolling through Closed Beta IV. wrote a stellar article about Aion, both early stage and later stages of beta. For a full review of the game, see those. My opinion is that Aion doesn't have the deep immersive lore that Lord of the Rings has. And doesn't hold my interest when it came to leveling because one thing I can agree on with Paragus, that grinding in certain areas on specific mobs gave you more experience points than questing.
Champions Online in two words: Cashshop Confusion.
To start, I am a Hellgate: London veteran and have had mixed feelings about Bill Roper being executive producer from the start. From my experience in HGL I can tell you that Mr. Roper is a terrific designer, powerful visionary with absolutely no business sense. And when my friend Ivan, who writes My 2 coppers worth found out about 鈥淐ryptic Bucks", I started to get tense immediately.