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In a new interview at GameSpy, Blizzard's World of Warcraft team sat down to chat about the game and what may lay in store for it in the future. In one particularly significant quote, Lead Quest Designer Dave Kosak said, "I can't say any more about that, but I'll tell you that we're not going to significantly change up WoW at any point in the future."
The thought is that people have an expectation of what will happen when they enter World of Warcraft and the team wants players to meet that expectation. They want them to know the basics before they ever enter so they can concentrate on the environment, the story and not the mechanics.
Kosak continued, "When you get a quest to kill ten things, that lets you be your class, and you know exactly what to do, which means that you can concentrate on the story, concentrate on the atmosphere, concentrate on chatting with your friends. You can really be in the world."
In a new interview at GameSpy, Blizzard's World of Warcraft team sat down to chat about the game and what may lay in store for it in the future. In one particularly significant quote, Lead Quest Designer Dave Kosak said, "I can't say any more about that, but I'll tell you that we're not going to significantly change up WoW at any point in the future."
The thought is that people have an expectation of what will happen when they enter World of Warcraft and the team wants players to meet that expectation. They want them to know the basics before they ever enter so they can concentrate on the environment, the story and not the mechanics.
Kosak continued, "When you get a quest to kill ten things, that lets you be your class, and you know exactly what to do, which means that you can concentrate on the story, concentrate on the atmosphere, concentrate on chatting with your friends. You can really be in the world."