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We're fixing that at release in Lich King."That's when he showed us a walk through of the Chamber of Aspects, which contains Black Dragons flying in an open air mountain environment. "The whole instance is black dragon themed. We're really working with the dragonflight aspect."Its feature is the scaling encounter ability.You're able to pick these drakes off one by one before engaging the main boss, and doing so makes the boss encounter easier; however, the loot he drops won't be as good.If you leave one drake up, the encounter will be somewhat harder, and better loot will drop. Two drakes up, and it gets more difficult, and again, the loot level will rise. If you leave all three drakes up and engage the boss, the fight will be very difficult and you'll get the best loot drops. "This scaling ability is a new technology we developed for Lich King, and we're going to make use of it so that raid groups can make the fights as hard as their skill level allows them to take on."Then, The Eye of Eternity comes. It is an Onyxia-like single boss encounter dealing with the Blue Dragon Aspect, Malecgos. "Wow gold players wanted to make this fight really unique, and emphasise the aspect of magic in the fight. You'll be using new effects, even vehicles."We also wanted a smoother transition between low level raiding and high level raiding, so the sets from 10 and 25 man raids will complete each other in respects to set bonuses."