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The Firefall blog has been updated with the latest news from the team. The task, according to the post, is to continue to squash game bugs. A large patch was released last week to squash long-standing bugs and the plan is to continue to aggressively pursue even more.
But the work does not stop there. We’ve more than doubled our internal quality assurance (QA) team in order to help find and test bugs before they ever see the public builds, and to help reproduce the bugs and issues that you are all finding. They are hard at work finding everything from typos to crashes and making sure to open those issues so that we can track them appropriately.
Our ultimate goal as a team is to reach a “zero bug bounce” state where we are closing out more issues each day than are being opened. It is not going to be easy and we definitely have a lot of hard work ahead of us, but we firmly believe that quality matters and we think you all agree. If players are battling the game itself, how can they be expected to also battle the Chosen? Quality is our number one focus.